Arteklab

Spain

Jaime de Los Rios is a digital artist who specialises in the design of algorithms and whose favorite theme is nature. This Spanish artist has always been closely interested in emerging behaviours that occur in the organic world as well as in the movements of systems. In his work, he therefore contemplates and analyses natural phenomena and applies the mathematics of nature to colour and movement. An artist and engineer by training, new technologies are his brushes. His work is expressed through programming, microprocessors, computers and even light. His works are shown on giant screens around the world as well as in international group exhibitions.


Jaime’s work resonates with our contemporary world. He does not try to solve problems by using technology but rather considers that we all live in the same modernity and that art helps us to explain it through nonsemantic knowledge. In 2007, he founded the laboratory ARTEKLAB – Art & Science, which constantly explores the intersection between these disciplines and promotes collaboration between artists and scientists. He is also responsible for the BEEP collection of electronic art, which is one of the world’s largest digital art collections.


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Couleurs vivantes Gold

Couleurs_vivantes_Gold_Arteklab_Generative_art.mp4
According to Arteklab, painting and art have always been partly linked to power and wealth. This algorithmic digital painting focuses on the concept of material speculation and uses gold as a pictorial material. This mineral, which still appears to be among the most valuable today, is closely linked to mining and the new gold seekers who roam the rivers of South America in search of its nuggets. This work, both critical and poetic, represents a canvas painted with the purest gold, a moving gold that constantly evolves to the rhythm of its value on the market.
technique

generative art

format

landscape

duration

09:50

year

n/a

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More from Arteklab

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

Collections with the artist

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    Blue Reverie
    65 artworks
  • Cloth_String_Gabriel_Morala_3D.mp4
  • Shared_memories_Benjamin_Bardou_Photogrammetry.mp4
  • _09_Toaster_MOLI_3D.mp4
  • Satori_Rothko_s_Serenade_Ilan_Derech_Generative_art.mp4
  • Floating_Rocks_Gaël_Corboz_3D.mp4
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