
portrait
3d
00:30
2022


David Lisser is an artist exploring digital and physical simulation, with a focus on 3D scanning and cultured-meat technologies. He makes sculptures, digital renders and short videos that focus on technology, simulation and food. David has a strong interest in the desire to reproduce physical experience, whether that be through photogrammetry and 3D scanning, or ‘artificial’ life and cellular agriculture. In recent years, his work has centred on the technology of cultured-meat, using it as a lens to examine the relationship between simulation, nature, consumption and hope.
When archaeologists examine artefacts, two of the most illuminating subjects they can uncover are the food a society ate, and the technology it used. Food and technology is embedded in ritual, economy, survival and culture - so much information can be extrapolated from a few choice items. In that sense, the artist considers his work to act as artefacts; fragments from potential futures that may point to the kind of society we are becoming.

In this short animation, a modified aerial screw device sits atop an ornate brass table, spinning vanes to cause an upwards draught. Suspended from the ceiling above is a Quantum Computer, adapted to renaissance materials of brass, wood and glass. Between the two, a white feather floats and dips, never quite touching the computer nor falling to the ground.
This piece is about the symbolic hope that technological advancement offers humankind – whether that be flight, incomprehensible computing power, or something altogether more poetic.
Sound by @SigilAudio
3d
portrait
00:30
2022