Pullman Tour Eiffel

In partnership with Artpoint, the Pullman Paris Tour Eiffel offers you the experience of digital art. Each month, discover the video artworks of four of the most cutting-edge digital artists of the moment on the sumptuous wall of screens located in the lobby. Find out more about the current exhibition here!

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Florian Renaux

Based in Belgium, Florian Renaux is a visionary artist who meticulously crafts stunning worlds, blurring the lines between reality and fantasy. Trained at the University of Liège, his artistic journey began as a 2D graphic designer, where he honed his skills and laid the groundwork for his future projects. In 2020, he embarked on a new chapter, diving into 3D art and beginning his self-taught training through online courses. For several years, he devoted himself to mastering his tools, meticulously sculpting and refining his distinctive aesthetic until he forged a unique universe brimming with captivating imaginary landscapes and supernatural wonders. Through his works, which blend nature and fantasy, he creates immersive digital worlds on the border between reality and dreams. He possesses a remarkable ability to transport the mind to unexpected dimensions, offering a sanctuary where the imagination can flourish unhindered.

A freelancer for several years, Florian has created visuals for music groups and collaborated with studios on the plant design for architectural visualizations, applying his eye for naturalistic detail to a variety of projects. Building on this expertise, he has established himself as a content creator on social media, where he shares his 3D natural environments with a community of nearly 100,000 people. Eager to pass on his expertise, he has developed his own online courses, providing step-by-step guidance to creators around the world on how to build animated scenes.

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Voyage of the Unseen

An imaginary place where waterfalls surround you, plunge into this enchanting universe where nature takes back its rights.
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Mei Tamazawa

Trained at Digital Hollywood Studio in Tokyo, Mei Tamazawa began her career as a UI designer and developer at major Japanese companies such as Yahoo! and Amazon Japan, before transitioning in 2017 to an independent artistic practice. In 2022, she founded Generative Art Studio, a creative laboratory where she crafts mesmerizing 3D botanical environments. Her practice, which she herself describes as “CG × AI,” combines meticulous craftsmanship with the thoughtful use of artificial intelligence, which she integrates into every stage of her process: generating reference images, structuring her ideas, and assisting with visual composition. Far from being merely an algorithmic fad, this hybrid approach allows her to streamline her work while maintaining the precision of an almost horticultural touch, plant by plant, petal by petal. Deeply inspired by the organic forms and movements of nature, she creates flowers with a surreal and bioluminescent appearance, imbued with a magical, almost otherworldly quality.

Her work has been recognized by the industry on multiple occasions: she was selected as one of Japan’s top 100 motion graphics creators in 2020, 2021, 2022, and 2023, and has received several awards, including the Art Grand Prix and the CSS Design Awards. Since 2017, Mei Tamazawa has been working as a freelancer on visuals for some of Japan’s biggest music festivals, including the Rock in Japan Festival and the Countdown Festival. Her work also extends beyond the music scene into public spaces: in partnership with JCDecaux, her ethereal visuals have been displayed at international airports in three major Chinese cities.

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SUMMER

A highly detailed 3d illustration of an ethereal desert garden, characterized by soft lighting and a pastel color palette.

The scene is rich with botanical diversity: multiple palm trees, towering saguaro cacti, and numerous rounded, white, dandelion like flora on thin stems. The sandy ground is populated with small green and yellow grasses, alongside various smaller cacti and succulent plants. A tranquil reflective pool of water is positioned at the bottom of the image, showing reflections of the sky and the nearby sand and plants.

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Stefany Layton Cuervo

Stefany Layton Cuervo is a visual artist trained in painting, drawing, and art history at the Academy of Fine Arts in Bogotá. Her work explores the idea of expanded painting, in which the pictorial image transcends the physical canvas to unfold within computational and virtual environments. After several years devoted to physical painting, she began translating her visual language into generative systems using tools such as TouchDesigner, before extending this research to virtual reality, where bodily perception and spatial immersion have become central to her creative process. In her immersive environments, drawing becomes spatial and habitable, and the viewer’s perception is an integral part of the medium. Layton thus approaches the metaverse as a philosophical territory in constant flux: a space where images do not age, where meaning remains unstable, and where the boundaries between the real and the virtual are constantly being reconfigured. Through projects developed across physical and virtual contexts (including Metamorphosis of the Landscape), she explores the relationship between material space and digital space as a direct mode of representation, following in the reinterpreted tradition of Renaissance painters who composed ideal landscapes in their studios before transposing them into paintings.

Her work has been exhibited in Colombia, New York, Miami, Melbourne, London, and Tokyo. Her recent exhibitions include Poéticas topo-gráficas (Gallery Carlos Orozco, Medellín, 2026), Simulacra & Simulation (Gallery Adrián Ibáñez, Bogotá, 2026), and Future Visions (Gallery Future Art, Sydney, 2025). She has also created immersive projects (Future.io, Hyperfy, OM Metaverse, SuperRare Gallery) and participated in curatorial and institutional events in Colombia, including DEVCON Bogotá and the Komanage Biennial (Turkey, 2022).

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Garden in the Sky II

“Paradise – Gardens of the Sky” emerges from a collection of sky images captured around the world, used as a chromatic palette and poetic atmosphere. Rather than representing a traditional utopian paradise, the work seeks to bring the sky closer to the earth through suspended gardens, where colors extracted from photographs of the sky intertwine as visual memory and digital sensitivity.

The piece reflects on the relationship between nature, perception, and urbanity, questioning how we experience the sublime and the everyday within contemporary environments. The animation unfolds as a visual poem that translates ephemeral skies into a landscape of urban contemplation, conceived to inhabit public space.

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Painting Lab Natura 3

By collecting and recomposing fragments of internet, Painting Lab Natura questions how nature is mediated, remembered, and reimagined through the screen.