WILCO
In partnership with ARTPOINT, WILCO offers you the experience of digital art. Discover each month a new collection chosen by the teams for the space of 10 rue de Moussy and find here the details of the current exhibition!

EISUKE IKEDA
Indeed, he explains that unlike conventional paintings, digital artworks are supported by devices such as monitors or smartphones, and as a result, the replay environments and size of works are constantly changing. In addition, he actively incorporates the element of chance in the creation of his works.




ACPAH033 B
ACPAH033 B is a so-called “generative” work, i.e. it results from a computer code.
It is the result of a work produced on previous animations created by Eisuke. Indeed, the most singular feature of his artistic practice is that his past works often serves as the basis for new works. He believes that there are many instances where artists should not simply repeat themselves or produce reproductions, but rather actively rethink their work.
ACPAH033 B
ACPAH033 B is a so-called “generative” work, i.e. it results from a computer code.
It is the result of a work produced on previous animations created by Eisuke. Indeed, the most singular feature of his artistic practice is that his past works often serves as the basis for new works. He believes that there are many instances where artists should not simply repeat themselves or produce reproductions, but rather actively rethink their work.








ACPAH036
ACPAH036 is a so-called “generative” work, i.e. it results from a computer code.
It is also the result of a work done by Eisuke years before and thus testifies to his own approach: rethinking his own works with new perspectives or a new sensibility, to arouse new emotions.
ACPAH036
ACPAH036 is a so-called “generative” work, i.e. it results from a computer code.
It is also the result of a work done by Eisuke years before and thus testifies to his own approach: rethinking his own works with new perspectives or a new sensibility, to arouse new emotions.








ACPA H001
ACPA H0011 is a so-called “generative” work, i.e. it results from a computer code.
This multi-faceted animation was created through the simultaneous use of several cameras. The dreamy colors, highly geometric shapes and algorithmic nature of the piece reflect Eisuke’s main sources of inspiration, which are painting, sculpture, but also his daily walks and his experience of confronting himself.
ACPA H001
ACPA H0011 is a so-called “generative” work, i.e. it results from a computer code.
This multi-faceted animation was created through the simultaneous use of several cameras. The dreamy colors, highly geometric shapes and algorithmic nature of the piece reflect Eisuke’s main sources of inspiration, which are painting, sculpture, but also his daily walks and his experience of confronting himself.








CROSS SECTION #1
Cross Section #1 is a so-called “generative” work, i.e. it results from a computer code.
For this work, Eisuke has once again chosen to use some of his past works as a creative medium. Specifically, he made a “cross-section” of artworks he had previously produced in order to create a new work that is radically different from the ones he created.
CROSS SECTION #1
Cross Section #1 is a so-called “generative” work, i.e. it results from a computer code.
For this work, Eisuke has once again chosen to use some of his past works as a creative medium. Specifically, he made a “cross-section” of artworks he had previously produced in order to create a new work that is radically different from the ones he created.







ALEXANDRE TAMISIER
Alexandre’s work has already been exhibited in several universities in the United States (Baltimore, New York), in his hometown in France (Clermont Ferrand), as well as in stores in Hong Kong for commercial events.




JOURNEY
Alexandre thought of working on the human body rather late because initially it was a visual that seemed complicated to him.
It is finally his pressing desire to go further in the fantastic which pushed him to work this support in order to bring an unreal and in fact disturbing touch to a banal support – banal in the sense that bodies are given to us to see at every moment in our daily life.
JOURNEY
Alexandre thought of working on the human body rather late because initially it was a visual that seemed complicated to him.
It is finally his pressing desire to go further in the fantastic which pushed him to work this support in order to bring an unreal and in fact disturbing touch to a banal support – banal in the sense that bodies are given to us to see at every moment in our daily life.








BLUES
In his animations, Alexandre likes to reproduce elements that can be found in nature, such as the movement of wind for example, water, fire, smoke … In short, he always tries to reproduce a form of nature 2.0, to find life through the computer.
BLUES
In his animations, Alexandre likes to reproduce elements that can be found in nature, such as the movement of wind for example, water, fire, smoke … In short, he always tries to reproduce a form of nature 2.0, to find life through the computer.








CONFLICT
As evidenced by this work, Alexandre likes to play on textures, the play of colors and shapes… He likes to disturb the way we perceive reality by giving his works a realistic and fantastic dimension.
He likes it when viewers look at his work and wonder if what is represented is something hard or soft, viscous or liquid, smooth or rough…
CONFLICT
As evidenced by this work, Alexandre likes to play on textures, the play of colors and shapes… He likes to disturb the way we perceive reality by giving his works a realistic and fantastic dimension.
He likes it when viewers look at his work and wonder if what is represented is something hard or soft, viscous or liquid, smooth or rough…







TORU IZUMIDA




GRADIENT 02
This work is characteristic of Toru’s work, whose hypnotic performances invite viewers to lose themselves in a world of performative digital art and experimental sounds, a world of pulsations and vibrations.
GRADIENT 02
This work is characteristic of Toru’s work, whose hypnotic performances invite viewers to lose themselves in a world of performative digital art and experimental sounds, a world of pulsations and vibrations.








FLOWERS
Toru likes to explore contemporary culture and modern life through 3D and data composition, as well as digital collage and portraits. His working media are very diverse and in this case, he was inspired by flowers.
FLOWERS
Toru likes to explore contemporary culture and modern life through 3D and data composition, as well as digital collage and portraits. His working media are very diverse and in this case, he was inspired by flowers.








GRID NOISE
As an avid DJ, sound composer and visual artist, Toru programs layered visuals that react to live sounds, as is the case here with Grid Noise.
GRID NOISE
As an avid DJ, sound composer and visual artist, Toru programs layered visuals that react to live sounds, as is the case here with Grid Noise.



