PULLMAN PARIS TOUR EIFFEL
In partnership with ARTPOINT, the Pullman Paris Tour Eiffel offers you the experience of digital art. Each month, discover the video artworks of four of the most cutting-edge digital artists of the moment on the sumptuous wall of screens located in the lobby. Find out more about the current exhibition here!

SANGLIM HAN
Sanglim Han is a new media artist who was born in 1987 and raised in Seoul, Korea. After high school, she studied at the Korea Advanced Institute of Science and Technology before making a radical change of direction. She began studying art, switching from traditional fine art to digital art. After studying in Chicago and Los Angeles, she returned to Seoul where she now lives. She teaches new media, virtual reality and contemporary sculpture at several Korean universities. She also works as a creative director for media/virtual reality projects.
In her work, Sanglim Han is interested in the question of the body, relationship and intimacy.

W1
W1 est une étude sur la façon dont un système informatique autonome crée une image grâce à un règle codée par l’artiste.
Here Sanglim Han investigates the way our bodies are perceived by technologies. The way in which these devices make the body visible allows him to apprehend it as a place where fragmented entities coexist, rather than a singular and healthy entity. W1 aims to untangle and entangle questions of culturally mixed representation and the meaning of interconnectedness.
Â
W1
W1 is a study of how an autonomous computer system creates an image through a rule coded by the artist.
Here Sanglim Han investigates the way our bodies are perceived by technologies. The way in which these devices make the body visible allows him to apprehend it as a place where fragmented entities coexist, rather than a singular and healthy entity. W1 aims to untangle and entangle questions of culturally mixed representation and the meaning of interconnectedness.
Â


JON NOORLANDER
Jon Noorlander is a Swedish multidisciplinary artist whose artistic journey began at an early age. His mother being a painter and his father an architect, he grew up in an environment conducive to the development of his artistic sensitivity. Il choisit alors d’étudier l’infographie en Suède, puis à l’adolescence, il découvre la 3D et se prend de passion pour elle. He then enrolled at the University of London, where he moved to pursue a career in special effects and design. Eight years later, he moved to Los Angeles where he lived for a few years and then moved to New York where he still lives today.
Today, he works as an executive creative director at Method Studios in New York, and has worked with some of the biggest brands in the world, including Essie, Apple and Bud Light.

PANTS
Jon’s creative force is reflected in the powerful movements, visuals, sculptures and messages he conveys. His works are bold, contemporary and abstract. Above all, they have the singular characteristic of being disturbing, provocative and yet highly enjoyable.
PANTS
Jon’s creative force is reflected in the powerful movements, visuals, sculptures and messages he conveys. His works are bold, contemporary and abstract. Above all, they have the singular characteristic of being disturbing, provocative and yet highly enjoyable.
Â


BONJOUR LAB
Bonjour Lab is a creative studio dedicated to the production of interactive and immersive experiences. Since 2013, the studio combines new technologies and visual poetry to offer tailor-made creative experiences without limits. The studio mixes visual production techniques from motion design (2D, 3D design, animation) with real-time imaging techniques from the video game industry. It is particularly specialised in the production of generative visuals.
The tools used include real-time production tools and their programming languages such as Unity 3D, Java, OpenGL and Javascript. In addition, the Adobe suite, Cinema4D and Houdini are also used. The studio’s sources of inspiration are wide-ranging, covering the fields of art and design as well as nature. It tends to explore the notions of forms, movements and materials that can be found all around us.

VERLET SPACE
Bonjour Lab combines new technologies and visual poetry in order to offer a tailor-made creative experience without limits. The studio mixes visual production techniques from the field of algorithms and motion design (2D and 3D design, animation).
Â
VERLET SPACE
Bonjour Lab combines new technologies and visual poetry in order to offer a tailor-made creative experience without limits. The studio mixes visual production techniques from the field of algorithms and motion design (2D and 3D design, animation).
Â


BENJAMIN BARDOU
Benjamin Bardou is a filmmaker, art director and director based in Paris. He trained as an artist at the Georges Méliès school in Orly, an institute specialising in courses mainly devoted to animation and visual effects. One of his main sources of inspiration is the work of the German philosopher Walter Benjamin, whose concept of historical materialism he has mainly valorised by visually re-adapting it within the framework of his works.
After studying painting, he joined the special effects industry and specialised in the art of matte painting, on feature films, commercials and music videos. His work has been exhibited all over the world, from Brazil (FILE Machinima) to South Korea (K Museum of Contemporary Art), France (Collectif Jeune Cinéma and Motion Motion) and Portugal (Centro das Artes).Â

LA FORME D’UNE VILLE
La forme d’une ville attempts to restore the soul of the city of Nantes in fragments. Here, Benjamin Bardou attempts to work with historical materials, but also with simple prosaic urban elements to penetrate and touch the collective unconscious.
Â
LA FORME D’UNE VILLE
La forme d’une ville attempts to restore the soul of the city of Nantes in fragments.
Here, Benjamin Bardou works with historical materials, but also with simple prosaic urban elements to penetrate and touch the collective unconscious.
Â
